| TITEL | PRODUCER | SYSTEM | GRAPHIC | COMBAT-MODE | PARTY | AUTOMAPPING | PECULIARITIES | PUBLICATION | DIFFICULTY | SCENARIO | LANGUAGE | Remarks |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| PANZER DRAGOON SAGA | Sega | Saturn | 3-D | Real-time | 1 | Yes | ? | 1998 | ? | Fantasy | English | |
| PERSONA | Atlus | Super NES, PS 1 | 3-D, Isometric, Birds-eye | Round-based | 5 | No | ? | 1998 | ? | Present | English | |
| PERSONA II:Eternal punishment | Atlus | PS 1 | 3-D, Isometric, Birds-eye | Round-based | 5 | No | ? | 2000 | ? | Present | Japanese | |
| PHANTASIE I | SSI | C64, Amiga, Atari, MS-DOS | Birds-eye | Round-based | 6 | Yes, in dungeons | Very detailed combats | 1984 | 2-3 | Fantasy | English | |
| PHANTASIE II | SSI | C64, Amiga, Atari, MS-DOS | Birds-eye | Round-based | 6 | Yes, in dungeons | Very detailed combats | ? | 2-3 | Fantasy | English | |
| PHANTASIE III: The wrath of nikodemus | SSI / Westwood | C64, Amiga, Atari, MS-DOS | Birds-eye | Round-based | 6 | Yes, in dungeons | Very detailed combats | 1987 | 2-3 | Fantasy | English | |
| PHANTASY STAR I | Sega | Master System | Birds-eye, 3-D in dungeons | Round-based | 1-4 | No | Limited 16-bit-version for Mega Drive in Japanese | 1987 | 3 | Fantasy with Science Fiction-elements | English | |
| PHANTASY STAR II | Sega | Mega Drive | Birds-eye, 3-D | Round-based | 1-5 | No | Hintbook | 1989 | 3 | Fantasy with Science Fiction-elements | English | |
| PHANTASY STAR III | Sega | Mega Drive | Birds-eye, 3-D | Round-based | 1-5 | No | ? | 1991 | 2-3 | Fantasy with Science Fiction-elements | English | |
| TITEL | PRODUCER | SYSTEM | GRAPHIC | COMBAT-MODE | PARTY | AUTOMAPPING | PECULIARITIES | PUBLICATION | DIFFICULTY | SCENARIO | LANGUAGE | Remarks |
| PHANTASY STAR IV | Sega | Mega Drive | 3-D | Round-based | 1-5 | No | 24 mbit | 1994 | 3 | Science Fiction | English | |
| PHANTASY STAR COLLECTION | Sega | Saturn | Birds-eye, 3-D in dungeons | Round-based | 1-4 | No | Part I to IV | 1998 | 3 | Fantasy with Science Fiction-elements | English | |
| PLANET'S EDGE | New World Computing | MS-DOS | Birds-eye | Real-time | 4 | No | With strategy and combats in space | 1992 | ? | Science Fiction | German | |
| POCKET MONSTER 64 | Nintendo | 64DD | ? | ? | ? | No | Link for two persons | 1998 | ? | Fantasy | Japanese | |
| POKEMON STADIUM | Nintendo | N64 | 3-D | Round-based | 3 | No | Strategic-crpg | 1998 | ? | Fantasy | Japanese,2000 in german | |
| POKEMON STADIUM II | Nintendo | N64 | 3-D | Round-based | 3 | No | Strategic-crpg, called in germany -pokimon stadium- | 1999 | ? | Fantasy | Japanese,2000 in german | |
| POKEMON: Pikachu | Nintendo | Game Boy | ? | ? | ? | ? | ? | 1998 | ? | Fantasy | Japanese | |
| TITEL | PRODUCER | SYSTEM | GRAPHIC | COMBAT-MODE | PARTY | AUTOMAPPING | PECULIARITIES | PUBLICATION | DIFFICULTY | SCENARIO | LANGUAGE | Remarks |
| POCKET MONSTERS | Nintendo | Super NES, 64DD | ? | ? | ? | No | ? | 1996, 1998 for 64DD | ? | Fantasy | Japanese | |
| POOL OF RADIANCE | SSI | C64, Amiga, MS-DOS, Apple Mac | 3-D, Birds-eye, Isometric | Round-based, Isometric | 6 plus NPCs | Yes | ? | 1988 | 3 | Fantasy | English | |
| POOL OF RADIANCE II:Ruins of myth drannor | Stormfront Studios/SSI | WIN2000 | Isometric | Round-based | 6 | Yes | Forgotten Realms,multiplayer | 2001 | ? | Fantasy | English | |
| POOLS OF DARKNESS | SSI | Amiga, MS-DOS | 3-D, Birds-eye, Isometric | Round-based, Isometric | 6 plus NPCs | Yes | ? | 1991 | 2-3 | Fantasy | English | |
| PROJECT BERKLEY | AM2 | Dreamcast | ? | ? | ? | ? | ? | 1999 | ? | Science Fiction | English | |
| PROJECT DARKSIDE | Soft Enterprises | WIN98 | Isometric | Real-time | 3 | Yes | Action-crpg | 1999 | ? | Science Fiction | German | |
| TITEL | PRODUCER | SYSTEM | GRAPHIC | COMBAT-MODE | PARTY | AUTOMAPPING | PECULIARITIES | PUBLICATION | DIFFICULTY | SCENARIO | LANGUAGE | Remarks |
| PROPHECY OF THE SHADOWS | SSI | MS-DOS | Birds-eye, Isometric | Real-time | 1 | No | ? | 1992 | ? | Fantasy | German | |
| POPOLOGUE | Sony | PS 1 | ? | ? | ? | ? | ? | 1999 | ? | Fantasy | Japanese | |
| POKEMON CARD | Nintendo | Game Boy | ? | ? | ? | ? | Card-crpg | 1999 | ? | Fantasy | Japanese | |
| POKEMON CRYSTAL | Nintendo | Game Boy Color | 2-D | Real-time | 1 | ? | ? | 2001 | 4 | Fantasy | Japanese | |
| POKEMON GRUEN | Nintendo | Game Boy Color | 2-D | Real-time | 1 | ? | ? | 1996 | 4 | Fantasy | Japanese | |
| POKEMON | Nintendo | Game Boy,Game Boy Color | 2-D | Real-time | 1 | ? | Red and blue version, you can change your monsters with the other version | 1999 | 4 | Fantasy | German | |
| POKEMON GOLD | Nintendo | Game Boy Color | 2-D | Real-time | 1 | ? | ? | 1999 | 4 | Fantasy | Japanese,2000 in german | |
| POKEMON GELB | Nintendo | Game Boy Color,Game Boy | 2-D | Real-time | 1 | ? | ? | 1998 | 4 | Fantasy | Japanese,1999 in english,2000 in german | |
| POKEMON SILBER | Nintendo | Game Boy Color | 2-D | Real-time | 1 | ? | ? | 1999 | 4 | Fantasy | Japanese,English,2000 in german | |
| POKEMON ROT | Nintendo | Game Boy Color | 2-D | Real-time | 1 | ? | ? | 1996 | 4 | Fantasy | Japanese, 1999 in english and german | |
| POKEMON Blau | Nintendo | Game Boy Color | 2-D | Real-time | 1 | ? | ? | 1996 | 4 | Fantasy | Japanese,1999 in english and in german | |
| POKEMON SNAP | Nintendo | N 64 | ? | ? | ? | ? | Tamagochi-crpg | 1999 | ? | Fantasy | Japanese | |
| PIKACHU STECIAL EDITION | Nintendo | Game Boy Color | 2-D | Real-time | 1 | ? | yellow version of pokemon, you can change your monsters with the other version | 1999 | 4 | Fantasy | German | |
| PLANESCAPE: Torment | Titus / Interplay | WIN98 | Isometric | Round-based | 6 | World map | AD&D | 1999 | Adjustable | Fantasy | German | |
| PLANESCAPE: Torment II | Black Isle/Interplay | WIN98 | Isometric | Round-based | 6 | World map | AD&D | 2000 | Adjustable | Fantasy | German | |
| TITEL | PRODUCER | SYSTEM | GRAPHIC | COMBAT-MODE | PARTY | AUTOMAPPING | PECULIARITIES | PUBLICATION | DIFFICULTY | SCENARIO | LANGUAGE | Remarks |
| POPOLOCROIS II | Sony | PS2 | 2-D | Real-time | 1 | ? | ? | 2000 | ? | Fantasy | English | |
| POPOLOCROIS III | Sony | PS2 | 2-D | Real-time | 1 | ? | ? | 2000 | ? | Fantasy | Japanese | |
| PHANTASY STAR ONLINE | Sonic Team | Dreamcast | 3-D | Real-time | 4 | Yes | Also playable online,action-crpg | 2001 | ? | Fantasy | Adjustable | |
| PHANTASY STAR ONLINE V2.0 | Sega | Dreamcast,Gamecube | 3-D | Real-time | 4 | Yes | Also playable online,4 players splitscreen on Gamecube,action-crpg | 2001 | ? | Fantasy | Japanese | |
| POCKET DUNGEON | ARC | Pocketstation | 2-D | Round-based | 1 | No | ? | 1999 | ? | Fantasy | English | |
| PROJECT C | Larian Studios | WIN2000 | Isometric | Real-time | 1 | Yes | ? | 2000 | ? | Fantasy | English | |
| PAPER MARIO | Nintendo | N64 | 2-D | Round-based | ? | No | ? | 2001 | ? | Fantasy | German | |
| PHANTASY STAR ADVENTURE | ? | Game Gear | 2-D | Real-time | ? | ? | ? | 1998 | ? | Fantasy | Japanese | |
| PRINCESS MAKER COLLECTION | Gen-X | Dreamcast | ? | ? | ? | ? | ? | 2001 | ? | Fantasy | Japanese | |
| PROJECT ENTROPIA | Mind Ark | WIN98 | 3-D | Real-time | 1 | ? | Online only,real money for items | 2001 | ? | Fantasy | English | |
| POCKET MONSTER CRYSTAL | Nintendo | Game Boy Color | ? | ? | ? | ? | ? | ? | ? | Fantasy | Japanese | |
| PROJECT EGO | Big Blue Box | X-Box | 3-D | Real-time | 1 | ? | Action-crpg | 2001 | ? | Fantasy | English |