| DAEMONSGATE |
Gametek |
MS-DOS |
Isometric,
Pseudo-VGA |
Round-based
or auto |
1-8 |
No |
Videotape
included |
1994 |
2 |
Fantasy |
English |
|
| DARK
EARTH |
Mindcraft |
WIN95 |
3-D |
Real-time |
1 |
Yes |
? |
1997 |
? |
Fantasy |
German |
|
| DARK HEART
OF UUKRUL |
Broderbund |
Amiga,
MS-DOS |
Birds
eye |
? |
4 |
Yes |
? |
1989 |
1 |
Fantasy |
English |
|
| DARK QUEEN
OF KRYNN |
SSI |
Amiga,
MS-DOS |
3-D |
Round-based,
birds-eye |
6 plus
NPC |
Yes |
Next part of
-death knights of krynn-,full of bugs |
1992 |
? |
Fantasy
(AD&D) |
English |
|
| DARK SUN I:
Shatterd lands |
SSI |
MS-DOS |
Isometric |
Round-based |
4 |
Yes |
Books from
Troy Denning |
1993 |
2 |
Fantasy
(Athas) |
German |
|
| DARK SUN II:
Wake of the ravager |
SSI |
MS-DOS |
Isometric |
Round-based |
4 |
Yes |
Books from
Troy Denning |
1994 |
? |
Fantasy
(Athas) |
English |
|
| DARK SUN
ONLINE |
SSI |
WIN95 |
? |
Real-time |
1 |
? |
Online-crpg |
1996 |
3 |
Fantasy |
English |
|
| DARKCHILD |
? |
Amiga |
? |
? |
? |
? |
? |
1998 |
? |
Fantasy |
English |
|
| DARKLANDS |
MICROPOSE |
Amiga,
MS-DOS |
Birds-eye in
the land, combats isometric |
Round-based |
6 |
No |
? |
1992 |
3 |
Fantasy |
English |
|
| DARKMERE |
Core-Design |
Amiga |
Isometric |
Real-time |
1 |
No |
Not simple
user interface |
1994 |
4 |
Fantasy |
German |
|
| TITEL |
PRODUCER |
SYSTEM |
GRAPHIC |
COMBAT-MODE |
PARTY |
AUTOMAPPING |
PECULIARITIES |
PUBLICATION |
DIFFICULTY |
SCENARIO |
LANGUAGE |
Remarks |
| DARKSIDE OF
THE SUN I: Der Sonnenstab des Lichtes |
Red
Shoes |
MS-DOS |
3-D |
Real-time |
3 |
Yes |
Shareware;
Needs EMS |
? |
3 |
Fantasy |
German |
|
| DARKSIDE OF
THE SUN II: Der Palast der Verdammnis |
Red
Shoes |
MS-DOS |
3-D |
Real-time |
3 |
Yes |
Shareware;
Needs EMS |
? |
3 |
Fantasy |
German |
|
| DARKSPYRE |
Electronic
Zoo / Event Horizon |
C64, Amiga,
MS-DOS |
Birds-eye,
CGA / VGA / Tandy |
? |
1 |
No |
Gauntlet |
1991 |
? |
Fantasy |
English |
|
| DAS SCHWARZE
AUGE I (REALMS OF ARKANIA I): Schicksalsklinge (Blade of
destiny) |
Attic (Sir
Tech for english language) |
Amiga,
MS-DOS |
Birds-eye in
the land, 3-D in dungeons and towns |
Round-based,
isometric |
6 plus 1
NPC |
Yes |
Very good
music |
1993 |
3 |
Fantasy |
German |
|
| DAS SCHWARZE
AUGE II (REALMS OF ARKANIA II): Sternenschweif (Star tail) |
Attic (Sir
Tech for english language) |
MS-DOS |
Birds-eye in
the land, 3-D in dungeons and towns |
Round-based,
isometric |
6 plus 1
NPC |
Yes |
Import of
your party of part I; very good music; very good automapping |
1994 |
3 |
Fantasy |
German |
|
| DAS SCHWARZE
AUGE III (REALMS OF ARKANIA III): Schatten ueber Riva (Shadows over
Riva) |
Attic (Sir
Tech for english language) |
MS-DOS |
3-D |
Round-based,
isometric |
6 plus 1
NPC |
Yes |
Import of
your party of part II; very good music; very good automapping |
1996 |
3 |
Fantasy |
German |
|
| DAS SCHWARZE
AUGE IV (REALMS OF ARKANIA IV): Legenden der Magierkriege (The lady, the
mage and the knight) |
Attic /
Infogrames |
WIN98 |
3-D |
Real-Time,
isometric |
3 |
Yes |
Playing 400
years before DSA I-III; Multiplayer; never released |
? |
? |
Fantasy |
German |
|
| TITEL |
PRODUCER |
SYSTEM |
GRAPHIC |
COMBAT-MODE |
PARTY |
AUTOMAPPING |
PECULIARITIES |
PUBLICATION |
DIFFICULTY |
SCENARIO |
LANGUAGE |
Remarks |
| DBQUEST
I: |
Lost Dragon
Software |
WIN3.x,
WIN95, MS-DOS |
Tile |
Round-based |
Multiple
party members |
No |
Keywords
conversations |
1992 |
3-4 |
Fantasy |
English |
|
| DEATH
KNIGHTS OF KRYNN |
SSI |
C64, Amiga,
MS-DOS |
3-D,
EGA |
Round-based,
birds-eye |
6 |
Yes |
Next part of
-champions of krynn- |
1991 |
? |
Fantasy
(AD&D) |
English |
|
| DEATH
KEEP |
SSI |
3DO,
WIN95 |
3-D |
Real-time |
1 |
Yes |
? |
1995 |
Adjustable |
Fantasy |
English |
|
| DEEP SEA
ADVENTURE |
Takara |
? |
? |
? |
? |
? |
? |
1998 |
? |
Fantasy |
English |
|
| DEMON
ISLE |
Sierra |
WIN95 |
3-D |
Real-time |
1 |
Yes |
Net |
1998 |
? |
Fantasy |
English |
|
| DEMONS'S
WINTER |
SSI |
Amiga,
MS-DOS |
? |
? |
? |
? |
? |
1989 |
? |
Fantasy |
English |
|
| DESCENT TO
UNDERMOUNTAIN |
Interplay |
WIN95 |
3-D |
Real-time |
1 |
Yes |
Dungeons of
waterdeep (-Eye of the beholder-) |
1997 |
? |
Fantasy |
German |
|
| DEUS |
Silmarils |
MS-DOS,
WIN3.x, WIN95 |
3-D |
Real-time |
1 |
No |
Action-crpg |
1996 |
? |
Science
Fiction |
German |
|
| DEUS
EX |
Ion Storm /
Eidos Interactive |
WIN98,PS2 |
3-D |
Real-time |
1 |
Yes |
Action-crpg |
2000,2001
for PS2 |
? |
Science
Fiction |
English |
|
| DIABLO |
Blizzard /
Electronic Arts |
WIN95,
PS 1 |
Isometric |
Real-time |
1 |
Yes |
Action-crpg
(crpg ?); Net (max. 4 persons); 2 persons at one PS 1 |
1996 for
WIN95, 1998 for PS 1 |
Adjustable |
Fantasy |
English,
German for PS 1 |
|
| DIABLO
II: |
Blizzard /
Sierra |
WIN98 |
Isometric |
Real-time |
1 |
Yes |
Action-crpg,net (max 4 persons) |
2000 |
Adjustable |
Fantasy |
English |
|
| DIABLO
II:Lord of destruction |
Blizzard
Entertainment / Havas Interactive |
WIN98 |
Isometric |
Real-time |
1 |
Yes |
Action-crpg,net(max 8 persons),expansion-set for diablo
II |
2001 |
Adjustable |
Fantasy |
English |
|
| Diablo:
Hellfire |
Synergistics
Software |
WIN95 |
Isometric |
Real-time |
1 |
Yes |
Mission-CD
for -Diablo-; Diablo-CD needed |
1997 |
Adjustable |
Fantasy |
English |
|
| TITEL |
PRODUCER |
SYSTEM |
GRAPHIC |
COMBAT-MODE |
PARTY |
AUTOMAPPING |
PECULIARITIES |
PUBLICATION |
DIFFICULTY |
SCENARIO |
LANGUAGE |
Remarks |
| DINK
SMALLWOOD |
Rtsoft
Inc. |
WIN95 |
Isometric |
Real-time |
1 |
Yes |
Editor,DinkC-language,options like -Quake-,freeware |
1998 |
3 |
Fantasy |
English |
www.rtsoft.com/dink |
| DISCIPLES OF
STEEL |
FormGen |
C64,
MS-DOS |
3-D |
Round-based |
1-8 |
Yes |
? |
1994 for
MS-DOS |
3 |
Fantasy |
English |
|
| DON'T GO
ALONE |
Accolade |
Atari ST,
MS-DOS |
3-D |
? |
4 |
Yes |
? |
1990 |
4 |
Horror |
English |
|
| DRAGON
BUSTER |
Namco |
PS 1 |
2-D |
Real-time |
1 |
No |
On CD -Namco
museum vol.2- |
1996 |
? |
Fantasy |
English |
|
| DRAGON
DICE |
Interplay |
WIN95 |
? |
? |
? |
Yes |
? |
1997 |
? |
Fantasy |
German |
|
| DRAGON
KINIGHT II |
Mega
Tech |
NES |
3-D |
Round-based |
4 |
No1 |
One of the
most selled crpg-series in japan |
? |
? |
Fantasy |
Japanese |
|
| DRAGON
KNIGHT I |
Mega
Tech |
NES |
3-D |
Round-based |
4 |
No |
One of the
most selled crpg-series in japan |
? |
? |
Fantasy |
Japanese |
|
| DRAGON
KNIGHT III |
Mega
Tech |
NES |
3-D |
Round-based |
4 |
No |
One of the
most selled crpg-series in japan |
? |
? |
Fantasy |
Japanese |
|
| DRAGON QUEST
I |
? |
MSX |
Birds-eye |
Round-based |
4 |
No |
Most selled
crpg-series in the world |
1986 |
? |
Fantasy |
English |
|
| DRAGON QUEST
II |
? |
NES |
Birds-eye |
Round-based |
4 |
No |
Most selled
crpg-series in the world |
1987 |
? |
Fantasy |
English |
|
| DRAGON QUEST
III |
Enix |
NES,Game Boy
Color |
Birds-eye |
Round-based |
4 |
No |
Most selled
crpg-series in the world |
1989,2001
for GBC |
? |
Fantasy |
English |
|
| TITEL |
PRODUCER |
SYSTEM |
GRAPHIC |
COMBAT-MODE |
PARTY |
AUTOMAPPING |
PECULIARITIES |
PUBLICATION |
DIFFICULTY |
SCENARIO |
LANGUAGE |
Remarks |
| DRAGON QUEST
IV |
Enix |
NES |
Birds-eye |
Round-based |
4 |
No |
Most selled
crpg-series in the world |
1990 |
? |
Fantasy |
English |
|
| DRAGON QUEST
V |
Enix |
SNES |
Birds-eye |
Round-based |
4 |
No |
Most selled
crpg-series in the world |
1992 |
? |
Fantasy |
English |
|
| DRAGON QUEST
VI |
Enix |
SNES |
Birds-eye |
Round-based |
4 |
No |
Most selled
crpg-series in the world |
1996 |
? |
Fantasy |
English |
|
| DRAGON QUEST
VII |
Enix |
PS 1 |
Isometric |
Round-based |
4 |
No |
Most selled
crpg-series in the world |
2001 |
? |
Fantasy |
German |
|
| DRAGON
WARRIOR I and II |
Nintendo |
Game Boy
Color |
3-D |
Round-based |
4 |
No |
Dragon Quest
I and II for NES |
2000 |
? |
Fantasy |
English |
|
| DRAGON
WARRIOR VII |
Enix |
PS 1 |
Isometric |
Round-based |
4 |
No |
Dragon Quest
VII in English |
2001 |
? |
Fantasy |
English |
|
| DRAGON
WARRIOR MONSTERS: Terrys wonderland |
Eidos /
Enix |
Game
Boy |
2-D |
? |
1 |
No |
? |
? |
1999 |
Fantasy |
German |
|
| DRAGON
WARS |
Interplay |
C64, Amiga,
MS-DOS |
3-D |
Round-based |
4 plus 3
NPC |
Yes |
Difficulty
riddles,inofficial part IV of bards tale,import of party of part III of
bard's tale possible |
1990 |
? |
Fantasy |
English |
|
| DRAGONFLIGHT |
Thalion |
Amiga,
MS-DOS |
Birds-eye in
the lands and towns, 3-D in dungeons |
Round-based |
4 |
Yes |
First part
of -Amberstar- |
1992 |
2 |
Fantasy |
German |
|
| DRAGONFLIGHT: Chronicles of pern |
Grolier
Interactive |
WIN95,
PS 1 |
Isometric |
? |
1 |
Yes |
Action-crpg |
1998 |
? |
Science
Fiction |
English |
|
| DRAGONFORCE |
Working
Design |
Saturn |
? |
Real-time |
? |
? |
? |
1997 |
? |
Science
Fiction |
English |
|
| DRAGONFORCE
II |
Working
Design |
Saturn |
? |
Real-time |
? |
? |
Strategic-crpg |
1998 |
? |
Science
Fiction |
English |
|
| DRAGONQUEST |
Enix |
Nintendo64 |
2-D |
Real-time |
? |
? |
? |
1998 |
? |
Fantasy |
English |
|
| DRAGON QUEST
MONSTERS |
Enix |
Game
Boy,Game Boy Color |
2-D |
Real-time |
? |
Like
Pokemon |
? |
1998 |
? |
Fantasy |
Japanese,2000 in german |
|
| DRAGON QUEST
MONSTERS II:Adventure |
Enix |
Game
Boy,GBC |
2-D |
Real-time |
? |
Like
Pokemon |
? |
1999,2001
for GBC |
? |
Fantasy |
Japanese |
|
| DRAGON QUEST
MONSTERS II:Journey |
Enix |
GBC |
2-D |
Real-time |
? |
Like
Pokemon |
? |
2001 |
? |
Fantasy |
Japanese |
|
| DRAGONS
DREAM |
Sega /
Fujitsu |
Saturn |
3-D |
Round-based |
? |
No |
Only
online |
1998 |
? |
Fantasy |
Japanese |
|
| DRAGONSEEDS |
Jalenco |
PS 1 |
3-D |
Round-based |
? |
? |
? |
1998 |
? |
Fantasy |
Japanese |
|
| DRAKKHEN |
Infogrames |
Amiga, Atari
ST, MS-DOS |
3-D, VGA, 16
colours |
Real-time |
4 |
No |
A tin-figur
with the MS-DOS-version |
1990 |
? |
Fantasy |
English |
|
| DRUIDENZIRKEL (DRUID) |
Sir
Tech |
MS-DOS |
Isometric |
Real-time |
1 |
No |
Better an
adventure ? What do you think....... |
1995 |
3 |
Fantasy |
German |
|
| TITEL |
PRODUCER |
SYSTEM |
GRAPHIC |
COMBAT-MODE |
PARTY |
AUTOMAPPING |
PECULIARITIES |
PUBLICATION |
DIFFICULTY |
SCENARIO |
LANGUAGE |
Remarks |
| DUNGEON
HACK |
SSI |
MS-DOS |
3-D |
Real-time |
1 |
Yes |
With
editor |
1994 |
Adjustable |
Fantasy |
German |
|
| DUNGEON
MASTER |
Faster Then
Light |
Amiga, Atari
ST, SNES, MS-DOS |
3-D |
Real-time |
4 |
No |
Very hard
riddles; the real first 3-D crpg |
1987 /
1988 |
2 |
Fantasy |
English |
|
| DUNGEON
MASTER II: The legend of skullkeep |
Faster Then
Light |
Amiga,
MS-DOS, Apple Mac |
3-D |
Real-time |
4 |
Yes |
Very hard
riddles |
1995 |
2 |
Fantasy |
German |
|
| DUNGEON
MASTER NEXUS |
Victior |
Saturn |
2-D |
Round-based |
? |
? |
? |
1998 |
? |
Fantasy |
Japanese |
|
| DUNGEONS OF
DREGAR |
Maxwell
Software |
MS-DOS |
3-D |
Real-time |
1 |
No |
Shareware;
when newstart a new game created |
1997 |
? |
Fantasy |
English |
|
| DUNGEONS OF
GRIMLOR |
Rederware |
MS-DOS |
? |
Round-based |
? |
No |
Shareware |
1993 |
? |
Fantasy |
English |
|
| TITEL |
PRODUCER |
SYSTEM |
GRAPHIC |
COMBAT-MODE |
PARTY |
AUTOMAPPING |
PECULIARITIES |
PUBLICATION |
DIFFICULTY |
SCENARIO |
LANGUAGE |
Remarks |
| DUSK OF THE
GODS |
Event
Horizont |
MS-DOS |
Isometric |
Real-time |
1 |
? |
Shareware |
? |
? |
Northlands |
English |
|
| DELIVERANCE
FROM THE DARK |
Studio
Blue |
WIN98 |
Isometric |
? |
1 |
? |
? |
1999 |
? |
Fantasy |
English |
|
| DARKSTONE |
Delphine
Studios / Electronic Arts |
WIN98,
PS 1 |
3-D |
Real-time |
1 |
Yes |
Action-crpg,like diablo,new level when you start a new game,with
voices |
1999,2001
for PS 1 |
Adjustable |
Fantasy |
German |
|
| DROIYAN |
KRG-Soft |
WIN98 |
Isometric |
Round-based |
1-6 |
? |
Net |
1998 |
1 |
Fantasy |
English |
|
| DUAL
MONSTERS |
Konami |
Gameboy |
? |
? |
? |
? |
Card-crpg |
1999 |
? |
Fantasy |
Japanese |
|
| DARK
VENGEANCE |
R Bites / GT
Interactive |
WIN
98 |
3-D, you see
your hero |
Real-time |
1 |
? |
Action-crpg,
net |
1998 |
? |
Fantasy |
English |
|
| TITEL |
PRODUCER |
SYSTEM |
GRAPHIC |
COMBAT-MODE |
PARTY |
AUTOMAPPING |
PECULIARITIES |
PUBLICATION |
DIFFICULTY |
SCENARIO |
LANGUAGE |
Remarks |
| DAGGERFALL
(take a look to -elder scrolls II-) |
Bethesda
Softworks |
Amiga, Atari
ST, MS-DOS |
3-D |
Real-time |
1 |
Yes |
non-linear
quests |
1996 |
? |
Fantasy |
German |
|
| DRAGON
HOARD |
Blue Fang
Games |
WIN98 |
3-D |
Real-time |
1 |
? |
You play a
dragon, strategic-crpg |
2000 |
? |
Fantasy |
English |
|
| DEVIL
SUMMONER: Soul hackers |
Atlus |
PS 1, Pocket
Station |
2-D |
Real-time |
1 |
No |
? |
1999 |
? |
Fantasy |
Japanese |
|
| DETONATOR
GAUNTLET |
Working
Design |
PS 1 |
Isometric |
Round-based |
1 |
? |
? |
1999 |
? |
Science
Fiction |
English |
|
| DUNGEON
ESCAPE |
Anders
Granlund |
Game
Boy |
2-D |
Real-time |
1 |
? |
? |
1997 |
? |
Fantasy |
English |
|
| DEMISE |
VB Designs,
L.L.C. |
WIN98 |
3-D |
Real-time |
2 |
Yes |
Beta-Version
in 1999 |
1999 |
3 |
Fantasy |
English |
|
| (The)
DISCOVERY: Gene wars |
Advanced
Productions |
WIN98 |
Isometric |
Real-time |
1 |
Yes |
Action-crpg |
2000 |
? |
Science
Fiction |
English |
|
| DRAGONSTRIKE |
Westwood /
SSI |
MS-DOS |
Isometric |
Real-time |
? |
? |
AD&D |
1989 |
? |
Fantasy |
English |
|
| DARK
CLOUD |
Sony |
PS2 |
3-D |
? |
? |
? |
? |
2001 |
? |
Fantasy |
English |
|
| D
II |
Sega |
Dreamcast |
? |
? |
? |
? |
Action-crpg |
2000 |
? |
Fantasy |
Japanese |
|
| DRAGON QUEST
I+II |
Enix |
Game Boy
Color |
? |
? |
? |
? |
? |
1999 |
? |
Fantasy |
Japanese |
|
| DEMISE -
Rise of the Ku'Tan! |
Interplay |
WIN98 |
3-D |
Round-based |
1 |
Yes |
Second part
of -mordor II, internet only |
1999 |
? |
Fantasy |
English |
|
| DEMISE |
Artifact
Entertainment |
WIN2000 |
3-D |
Real-time |
1 |
Yes |
Multiplayer |
2000 |
? |
Fantasy |
English |
|
| DUNGEON
SIEGE |
Gas Powered
Games/Microsoft |
WIN2000 |
Isometric,3-D |
Real-time |
8 |
Yes |
Editor,strategic-action-crpg |
2001 |
? |
Fantasy |
English |
|
| DRAGON
VALOR |
Namco |
PS 1 |
? |
? |
? |
? |
? |
2000 |
? |
Fantasy |
English |
|
| DARKMOOR |
Cog
Interactive |
WIN98 |
? |
? |
? |
? |
? |
2000 |
? |
Fantasy |
English |
|
| DEATH
DEALER |
Oeil pour
Oeil |
WIN98 |
? |
? |
? |
? |
? |
2000 |
? |
Fantasy |
English |
|
| DIVINE
DIVINITY |
Larian
Studios/CDV |
WIN98 |
Isometric |
Real-time |
1 to
8 |
Yes |
Action-crpg |
2001 |
? |
Fantasy |
German |
|
| DIE DUNKLE
DIMENSION |
German
Design Group |
C64 |
Birds-eye |
Round-based |
1 |
No |
? |
1994 |
2 to
3 |
Fantasy |
German |
|
| DRUID
II |
Taurus |
C64,Amiga |
Birds-eye |
Real-time |
1 |
No |
First game
of Peter Molyneux (Amiga-version) |
1985 |
? |
Fantasy |
English |
|
| DEMON SPAWN
AKUMA |
Triggersoft/JC Research |
WIN98 |
Isometric |
Automatic |
3 |
No |
Also
online |
2000 |
Absolute
4 |
Fantasy |
English |
|
| DRAGON
RIDER |
Ubi
Soft |
Dreamcast |
? |
? |
? |
? |
? |
2001 |
? |
Fantasy |
German |
|
| DRAGONFIRE |
Blackstar
Interactive |
WIN98 |
Isometric |
Real-time |
1 |
? |
Action-crpg
like -diablo- |
2000 |
4 |
Fantasy |
English |
|
| DESPIRIA |
Atlus |
Dreamcast |
? |
? |
? |
? |
? |
2000 |
? |
Fantasy |
Japanese |
|
| DIGIMON
WORLD |
Bandai/Infogrames |
PS 1 |
Isometric |
Real-time |
? |
? |
? |
2001 |
? |
Fantasy |
German |
|
| DIGIMON
WORLD II |
Bandai |
PS 1 |
Isometric |
Real-time |
? |
? |
? |
2000 |
? |
Fantasy |
Japanese,2001 in english |
|
| DARK
EYES |
Bandai |
Wonderswan
Color |
Isometric |
Round-based |
1 |
No |
Strategic-crpg |
2000 |
? |
Fantasy |
Japanese |
|
| DIGIMON
ADVENTURES 02:D1 Tamer |
Bandai |
Wonderswan
Color |
? |
? |
? |
? |
Like
Pokemon |
2000 |
? |
Fantasy |
Japanese |
|
| DUNGEONDICE
MONSTERS |
Konami |
GBA |
? |
? |
? |
? |
? |
2001 |
? |
Fantasy |
Japanese |
|